2021-22 Undergraduate Catalog 
    
    Apr 27, 2024  
2021-22 Undergraduate Catalog [ARCHIVED CATALOG]

GDES 340 - Video Game Foundations


Credit(s): 3
When Offered: Fall Odd

This course will introduce students to the concepts, elements, and tools used in the development of modern 2-D and 3-D real-time interactive computer video games. Students will examine the history and philosophy of games, the game production process, and game development careers. Topics covered in this course include graphics, gameplay interfaces, storytelling, contextual design, level design, game mechanics, and software engineering.

Prerequisite(s): GDES 302