2022-23 Undergraduate Catalog 
    
    May 03, 2024  
2022-23 Undergraduate Catalog [ARCHIVED CATALOG]

GDES 340 - 3D Modeling and Computer Graphics 2


Credit(s): 3
When Offered: As Needed

In this course students will continue learning computer modeling software and techniques including texture mapping, lighting, and rendering for video games and other digital media. Students will also examine the history and structure of games, the game production process, and game development careers. Topics covered in this course include graphics, game play interfaces, storytelling, contextual design, level design, game mechanics, and software engineering. and level design. 

Prerequisite(s): GDES 302